Weekly Questions 3

1 - What is human-computer interaction (HCI), and which disciplines contribute to it?

2 - What is the difference between a system being useful and being usable? Can you give an example of a system that is usable but not useful for a particular person or task?

3 - Find an everyday interface that is confusing to use. What is the person trying to do, and which design decision causes difficulty? Suggest one improvement.

4 - What is a prototype, and how can testing one with users help a designer? What is one thing that asking, “Do you like it?”, would not tell you?

5 - Find one example of interaction beyond a keyboard and mouse, such as voice input or a tangible interface. Who might benefit, and how would you test whether it helps them?

References & Websites