| Projects
and Releated
Courses |
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| National
Chiao-Tung University |
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| Augmented 3D Object
in Painting by Example-based
Texture Synthesis |
2006 –2007 |
| - Design a framework to imitate various styles of
painting by texture synthesis algorithm. |
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| Interactive Fire
Rendering Using Programmable Graphics
Hardware |
2004 –2005 |
| - Based on cellular automata, implement a real-time
fire simulation system on GPU. |
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| - User can use mouse to control the fire burning shape
and appearance. |
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| Image Based Modeling and Rendering 2006
Advisor: I-Chen
Lin |
Fall 2006 |
| - Final project: Implement the Siggraph paper
“Animating Pictures with Stochastic Motion Texture”
and “Lazy snapping” algorithm. |
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| Real-time Rendering 2004 Advisor:
Jung-Hong Chuang |
Spring 2004 |
| - Including advanced real-time rendering and global
illumination techniques: advanced texture techniques, mesh
simplification algorithm. |
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| Carnegie
Mellon University |
|
| Building Virtual World 2008
Advisor: Jesse Shell |
Fall 2008 |
| - Implement interacting experience design by team work
in difference platform: Head-mounted display, Playmotion, and Audience
Interaction. |
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