Teaching
Game
Theory and the Evolution of Signaling (CMU)
(Spring 2008)
The
evolution of simple
languages, known as signaling systems, has received a lot of recent
attention from game theorists in philosophy, biology, and economics;
this will be the focus of our course. In the first half, we will
look at several evolutionary and learning models of “costless”
signaling. In addition to analyzing the plausibility of these as
models for the evolution of proto-languages, we will consider the
ways this model has been applied to some old philosophical problems
(convention, meaning, natural kinds, and the descriptive/normative
distinction). One handy feature of signaling games is that many
different modeling strategies have been applied to them. This will
give us an opportunity to see the variety of strategies used in this
fast expanding literature.
In
the second half of the
course we will turn to different models of the evolution of language
which relax the pure common interest assumption. Here we will look
at the problem of “signal cost” (e.g. “handicaps”) and
attempt to determine the extent to which this feature expands the set
of explanations available for the evolution of simple languages. Costly
signaling has been used primarily by both biologists and
economists and we will have a look at the similarities between these
two approaches.