| | Computer Graphics
| | | | Graphics is over, so here's what I got from it, my four animations!
- The first, tree.mpg is a bunch of hand-drawn scenes with slight movements between frames, basically we wrote a miniphotoshop and created an animation by hand. Even with this simple animation you can get an idea of the different operations my program supported.
- The second project was generalized cylinders in OpenGL. I played with a mobius strip for my animation and added some closed-loop code to get that effect.
- Third was the raytracer. I implemented antialiasing, recursive raytracing, and transmition. For my animation I used three shiny spheres and showed off how to squish them. Note the nice reflections too.
- And for my final project I elected to do blobby models. This was a major addition to my raytracer, but they are a really cool primitive. Take a look at the hand I made and watch the blobbies interact and merge.
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Dom@cmu.edu |