Computer Graphics

 Graphics is over, so here's what I got from it, my four animations!
  1. The first, tree.mpg is a bunch of hand-drawn scenes with slight movements between frames, basically we wrote a miniphotoshop and created an animation by hand. Even with this simple animation you can get an idea of the different operations my program supported.
  2. The second project was generalized cylinders in OpenGL. I played with a mobius strip for my animation and added some closed-loop code to get that effect.
  3. Third was the raytracer. I implemented antialiasing, recursive raytracing, and transmition. For my animation I used three shiny spheres and showed off how to squish them. Note the nice reflections too.
  4. And for my final project I elected to do blobby models. This was a major addition to my raytracer, but they are a really cool primitive. Take a look at the hand I made and watch the blobbies interact and merge.
 

About

Resume

Pictures

Robotics

Dom@cmu.edu